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AI Insights · Timothy · January 2021

Q4 2020 US iOS Performance of Top Hack and Slash Games

A look at the top 5 Hack and Slash games on the iOS platform in the United States during Q4 2020, showcasing their downloads, revenue, and active users trends.

Q4 2020 US iOS Performance of Top Hack and Slash Games

In the final quarter of 2020, the Hack and Slash category on iOS in the United States witnessed varied performances from the leading games. Data from Sensor Tower provides insights into how these titles fared in terms of downloads, revenue, and weekly active users.

Honkai Impact 3rd - Part 2 from miHoYo Limited saw its revenue peak in the weeks of December 14 and 21 with approximately $108K and $114K respectively, tapering off to around $90K by the end of December. Downloads remained fairly consistent, hovering around 9K to 10K per week, while weekly active users saw a slight increase from approximately 65K in late September to around 63K by the year's end.

Netmarble Corporation's MARVEL Future Fight showcased a strong revenue spike in late November with nearly $200K, concluding December with around $125K. The game's downloads saw a modest increase from 5.7K to 6.6K in late December, and weekly active users experienced a peak of approximately 98K in November before settling down to 90K by the end of the quarter.

NEXON Company's Darkness Rises: Adventure RPG also displayed revenue fluctuations, ending the quarter on a high note with around $28K in the last week of December. Downloads showed an upward trend in December, rising from around 2.2K to 3.5K, while weekly active users increased from 16K to 17K in the same period.

Bandai Namco Entertainment Inc.'s GUNDAM BREAKER MOBILE saw revenue growth towards the end of the quarter, jumping from about $18K in early December to an impressive $107K in the final week. Downloads spiked dramatically to nearly 16K in the last week, while weekly active users more than doubled from 8.8K in late September to around 17K by year's end.

Finally, Ubisoft's Mighty Quest For Epic Loot RPG experienced its revenue peaking at roughly $17K in mid-December, followed by a drop to around $8.6K. The game's downloads saw a significant increase in early and mid-December, with a peak of 8.5K, while weekly active users rose to approximately 15K before declining to 5.6K in the last week.

For more detailed insights on the performance of these Hack and Slash applications and others in the mobile app marketplace, Sensor Tower's comprehensive data and analysis tools are available.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2021